If you are interested:
Overview of this years Vulkanised Session
Playlist off all videos from this years sessions
If you are interested:
How’d I miss this?
This shit is awesome
You are welcome my dear friends
rumors strong laments and desires that this is going to dethrone DX12 and OpenGL. Is that any closer to happening? I know that Vulkan SDKs have a “one click deploy” to any platform, but I also know that the learning curve is quite steep (as expected).
Is there a numbers game/metric we can look at to see what is being ported or developed in Vulkan? I could do all this legwork myself, but during my brief stint in searching I find people mostly projecting their deep lying fantasies and claiming that it’s reality.
AFAIK vulkan is still only native to a handful of titles. DX11 & 12 are still king. The downside to DXVK/proton is devs arent incentivized to really do squat to change from DX…
IDK if vulkan is the future, but if it is… its gonna be a long minute.
i know that DX11 is still the most widely used, but what uses DX12?
usually the games have a dx11 option as well but there are some dx12 only games.
Total War: Warhammer
WoW uses DX12, damn it’s been a long time since I quit
Chex Quest runs on vulkan and that’s all we need
The latest meaningful push for vulkan is Stadia.
I’m quietly rooting for vulkan.
The titles that use it are performing better than OGL and DX12.
The issue is adoption. I think we’ll see more of it when engines pick it up. Unreal would be the first and best one, I think.
It’s not really making much progress though.
First of all im personally offended by that statement and will press legal charges if possible, but I think that we will see some improvements when Stadia is going live. Because Google seems to be fine to run AAA Mainstream games on UNIX Servern with AMDGPUs so I’m pretty sure they have some improvements to offer that will directly or indirectly help to further improve vulkans performance and adoption.
Interesting. Maybe the next development cycle then, or it’s kinda DOA.
I wonder about the technology behind that, really.
Do not wonder:
secret google magic.
Most “gaming rigs” in that config without the secret google magic can barely run Rocket League if not fine tuned and google seems to be somewhat confident with its tech so it has to work fine enough and performance has to be good enough.
In any way: Year of the GNU/Linux Desktop when?
Right, but how are they playing Windows games on Linux? Is it passthrough? Do they have a custom variant of Wine?
lets hope we get some whitepapers on that stuff